I feel like I’m getting nothing done these days. Hair definitely took more mental energy per unit area than anything I’ve done up till this point, and I think I made decent progress on it, but it doesn’t feel like two week’s worth. Just did a little bit and then stopped for the day. The Oct 30 ~ Nov 7 period is probably my gold standard: spent a lot of time every day, filled a lot of space, and learned a bit of a lot of things. Then again I also didn’t learn anything that stuck other than “man I suck at everything”.
Part of it is I probably like clean work paths too much. I’ve been thinking about starting work on drawing nonhumans/objects for a while, but where would I put them? Here I’m working on limbs and foreshortening, there I’m working on hair… it’d be messy if I just started putting in random things! And if I can be bothered to draw tools and vehicles, why not just draw something I’m already working on instead?
Maybe I need a third sketchbook. Or one that I don’t upload.
Or maybe I should just do work. I’m not going to be able to make even lineart pinups by the end of the year at the rate I’m going.
Was attempting to copy a hairstyle when I noticed my understanding of how to put hair on a head prevented me from doing it, so I went back to paper and figured it out.
Bottom half was mostly filling up the page. I did learn that my pencil skills aren’t so amazing and hair is actually better with digital stabilizers after setting up a scratchwork layer beforehand, but everything else is still easier on paper. At least for now.
Considered trying out blobs for masses of hair rather than just outlines. Decided against because I don’t know how to control blobs and have no experience how to interpret them as a construction method.
More hair. Stopped after the first one to work on paper. The rest was just grinding from imagination to demonstrate that I understood what I learned.
Which I didn’t, the final one didn’t look any significantly better than what I was able to do 4/30. I just put a bunch more lines that looked like a mess and felt like a mess. I knew what the problems were – initial shape needed more breakups, overall lock size needed to decrease, detailing needed to go from top to bottom so locks have clear starting points…
…I think it turned out better. The hair, anyways.
Tried to put a face on it after all the hair and it didn’t really work out. It’s passable but only barely; become obvious once it’s flipped. Couldn’t put in eyes. Couldn’t put a body on it either because I didn’t plan for it and the hair couldn’t suddenly be made to flow around something rather than being flat.
I’ve seen video processes of some artists drawing and redrawing and warping/transforming facial features after the fact… but it’s really uncomfortable to watch. Even just marqueeing and moving feels weird. I can sort of imagine how it might work, and I can see how it’s a useful skill to have, but I don’t think I’ll have it for a while.